Category: Releases
4 posts are filed under the Releases category.
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June 2, 2026
5 min read
Fission 0.4.0: a cleaner authoring model for production Rust UI
Fission 0.4.0 is the authoring API release. It changes how application and library authors write widgets, how state is accessed during component conversion, and how local retained state is modeled. The work is tracked in
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May 29, 2026
3 min read
Fission 0.3.0: async images, native capabilities, GPU-first web and server rendering
Fission 0.3.0 made the framework more useful for real products by improving media loading, native capability providers, platform launch behavior, GPU-first web rendering, iOS safe-area handling, static and server site wo
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May 26, 2026
3 min read
Fission 0.2.0: charts, platforms, capabilities, docs, and release tooling
Fission 0.2.0 expanded the project from a desktop-focused UI foundation into a broader application platform. The release added the first serious charting system, mobile and web target scaffolding, typed host capabilities
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April 25, 2026
3 min read
Fission 0.1.0: the first publishable foundation
Fission 0.1.0 is the first publishable foundation for the framework. It is not only a version number on crates.io; it is the point where the core runtime, layout engine, rendering path, facade crate, examples, and test i
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Fission
A cross-platform, GPU-accelerated user interface framework for Rust. MIT licensed.
Copyright (c) 2026 Fission
Ready to use today. Widget APIs are expected to remain stable; some runtime and shell APIs may change before 1.0.0.
main - v0.1.0 alpha