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Technical essays, release notes, and product updates for building with Fission.
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May 29, 2026
3 min read
Fission 0.3.0: async images, native capabilities, GPU-first web and server rendering
Fission 0.3.0 made the framework more useful for real products by improving media loading, native capability providers, platform launch behavior, GPU-first web rendering, iOS safe-area handling, static and server site wo
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May 26, 2026
3 min read
Fission 0.2.0: charts, platforms, capabilities, docs, and release tooling
Fission 0.2.0 expanded the project from a desktop-focused UI foundation into a broader application platform. The release added the first serious charting system, mobile and web target scaffolding, typed host capabilities
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April 25, 2026
2 min read
Introducing Fission
Fission is a Rust application platform for building production user interfaces across desktop, web, mobile, terminal, static-site, and server-rendered targets from one explicit app model.
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April 25, 2026
3 min read
Fission 0.1.0: the first publishable foundation
Fission 0.1.0 is the first publishable foundation for the framework. It is not only a version number on crates.io; it is the point where the core runtime, layout engine, rendering path, facade crate, examples, and test i
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Fission
A cross-platform, GPU-accelerated user interface framework for Rust. MIT licensed.
Copyright (c) 2026 Fission
Ready to use today. Widget APIs are expected to remain stable; some runtime and shell APIs may change before 1.0.0.
main - v0.1.0 alpha