Menu
Fission
Product
▾
Platform overview
Cross-platform apps
Static sites
Server-rendered sites
Terminal apps
Charts
Production lifecycle
Developer tools
Design systems
Blog
Setup
Learn
Build
Test
Publish
Theme
Search
Cmd K
Blog
Fission 0.4.0: a cleaner authoring model for production Rust UI
Fission 0.3.0: async images, native capabilities, GPU-first web and server rendering
Fission 0.2.0: charts, platforms, capabilities, docs, and release tooling
Introducing Fission
Fission 0.1.0: the first publishable foundation
Home
›
Blog
Tag: #server
1 post uses the #server tag.
Back to all posts
May 29, 2026
3 min read
Fission 0.3.0: async images, native capabilities, GPU-first web and server rendering
Fission 0.3.0 made the framework more useful for real products by improving media loading, native capability providers, platform launch behavior, GPU-first web rendering, iOS safe-area handling, static and server site wo
Releases
#release
#platform
#server
Read post
Latest
Fission 0.4.0: a cleaner authoring model for production Rust UI
Fission 0.3.0: async images, native capabilities, GPU-first web and server rendering
Fission 0.2.0: charts, platforms, capabilities, docs, and release tooling
Introducing Fission
Fission 0.1.0: the first publishable foundation
Categories
Project (1)
Releases (4)
Tags
announcement (1)
architecture (3)
authoring (1)
docs (1)
platform (2)
release (4)
server (1)
Setup
Quickstart
Add targets
Project structure
Learn
Overview
Runtime model
Widgets
Design systems
Charts
Build
Platform shells
Terminal UI
Static sites
Server sites
Packaging
Test
Testing lifecycle
Diagnostics
Live UI test
Publish
Release overview
Lifecycle details
CLI reference
Examples
Fission
A cross-platform, GPU-accelerated user interface framework for Rust. MIT licensed.
Copyright (c) 2026 Fission
Ready to use today. Widget APIs are expected to remain stable; some runtime and shell APIs may change before 1.0.0.
GitHub
Quickstart
Reference
main - v0.1.0 alpha