Blog — page 2
Latest posts
Posts and updates from Fission, page 2.
Latest posts
August 10, 2026
2 min read
Fission 0.10.1: Static site and SSR parity
Shared document configuration and aligned APIs for Fission's build-time and request-time HTML shells.
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August 2, 2026
4 min read
Fission 0.10.0: native surfaces, reliable presentation, and a unified product site
Fission 0.10.0 makes native platform content a first-class extension point and turns the public website into a representative Fission product application. It also hardens the presentation and packaging paths that sit bet
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July 24, 2026
7 min read
Fission 0.9.2: responsive apps, bounded rendering, and Mac App Store delivery
Fission 0.9.2 closes the gap between having a capable API and proving that the whole framework uses it well. The release rebuilds the examples around retained responsive components, fixes the renderer and layout issues t
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July 23, 2026
4 min read
Fission 0.9.1: design fidelity and release hardening
Fission 0.9.1 is a small release with two practical goals: make visual fidelity easier to describe and verify, and remove a few sharp edges found while exercising the packaging and desktop paths after 0.9.0.
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July 19, 2026
12 min read
Native cross-platform Rust GUIs need more than widgets
Fission's not just about drawing widgets on screen.
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July 19, 2026
5 min read
Fission 0.9.0: native packaging, accessibility, and desktop polish
Fission 0.9.0 is a platform hardening release. It focuses on the parts of a real cross-platform app that fail late if the framework treats them as afterthoughts: native packaging, release signing, desktop interaction det
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