Blog — page 2
Latest posts
Posts and updates from Fission, page 2.
Latest posts
August 23, 2026
4 min read
Fission 0.12.0: Interactive canvas and complete Web input
Pan, zoom, and author infinite retained canvases while Fission brings multi-pointer input and reliable WebGPU presentation under one cross-platform contract.
Read post
August 17, 2026
2 min read
Fission 0.11.1: Web LiveTest
Drive real Fission Web applications in Chromium with the same semantic test contract used by native shells.
Read post
August 13, 2026
4 min read
Fission 0.11.0: One text-input contract
Text edits now preserve bound actions and deliver complete runtime edit data consistently across Fission's interactive shells.
Read post
August 10, 2026
2 min read
Fission 0.10.1: Static site and SSR parity
Shared document configuration and aligned APIs for Fission's build-time and request-time HTML shells.
Read post
August 2, 2026
4 min read
Fission 0.10.0: native surfaces, reliable presentation, and a unified product site
Fission 0.10.0 makes native platform content a first-class extension point and turns the public website into a representative Fission product application. It also hardens the presentation and packaging paths that sit bet
Read post
July 24, 2026
7 min read
Fission 0.9.2: responsive apps, bounded rendering, and Mac App Store delivery
Fission 0.9.2 closes the gap between having a capable API and proving that the whole framework uses it well. The release rebuilds the examples around retained responsive components, fixes the renderer and layout issues t
Read post