
Field | Type | Notes |
|---|---|---|
title | &str | Names the chart for the screen, accessibility tree, and test output. |
x_axis / y_axis | Axis | Vertical bars use category x/value y; horizontal bars use value x/category y. |
series | BarSeries | Holds values plus stack, orientation, radius, background, and color styling. |
width / height | f32 | Optional fixed size; omit them when the chart should flex inside Fission layout. |
use fission::charts::{Axis, BarSeries, Chart};
let chart = Chart::new()
.title("Horizontal bar")
.x_axis(Axis::value())
.y_axis(Axis::category(vec!["Brazil", "Indonesia", "USA", "India", "China"]))
.series(vec![BarSeries::new("Population")
.horizontal()
.data(vec![182.0, 234.0, 290.0, 1049.0, 1317.0])
.into()]);
use fission::prelude::*;
use fission::charts::{Axis, BarSeries, Chart};
pub struct HorizontalBarChart;
impl From<HorizontalBarChart> for Widget {
fn from(_: HorizontalBarChart) -> Widget {
Chart::new()
.title("Horizontal bar")
.x_axis(Axis::value())
.y_axis(Axis::category(vec!["Brazil", "Indonesia", "USA", "India", "China"]))
.series(vec![BarSeries::new("Population")
.horizontal()
.data(vec![182.0, 234.0, 290.0, 1049.0, 1317.0])
.into()])
.into()
}
}
Area | What to decide | How to verify |
|---|---|---|
Data shape | Keep source rows in typed Rust structs, then map them into the series type shown in the example. | Unit test the mapping separately from rendering. |
Options | Choose axes, legends, labels, animation, and interaction based on the user's task. | Add a screenshot test when changing visual behavior. |
Accessibility | Provide a clear title and adjacent summary text for important trends or outliers. | Inspect the generated semantics and make sure the chart is understandable without color alone. |
Failure handling | Render an empty, loading, or error state before constructing the chart if data is unavailable. | Test empty data, partial data, and failed fetches. |
Performance | Prefer summarized or windowed data for very large datasets; keep full raw history in the data layer. | Profile frame time and interaction latency with representative data volumes. |