Geo

The Geo family contains 20 renderer-backed chart variants. Use this page as the entry point for choosing the right variant, then open the variant page for the screenshot, data shape, Rust API notes, and example code.
The chart family is still ordinary Fission UI. Each variant is constructed from typed Rust data, participates in layout and theme decisions, and can be driven by app state, reducers, resources, jobs, or services just like any other widget.
Capacity regions map screenshot

Variants

Chart
Data shape
Use when
Region values with visual scale.
Use it for capacity by geography.
Point-to-point route lines.
Use it for logistics routing.
Coverage scores by region.
Use it for service coverage surfaces.
Route-like links between points.
Use it for infrastructure network views.
Map regions plus route lines.
Use it when routes need region context.
Planning values by region.
Use it for geographic planning dashboards.
Dense route lines between points.
Use it for movement patterns.
Routes representing response movement.
Use it for dispatch and response analytics.
Severity values mapped to region color.
Use it for incident command views.
Named regions with values.
Use it for regional comparisons where shape matters.
Region map plus movement routes.
Use it for source-to-destination stories.
Region values with connection lines.
Use it for linked geographic systems.
Route lines with effect markers.
Use it for flow over a spatial surface.
Region values mapped to color.
Use it to scan geographic risk.
Map and line series together.
Use it when geography and movement are inseparable.
Sales territories with route overlays.
Use it for field team planning.
Territory values over named regions.
Use it when territory is the mental model.
Region health values.
Use it for operational geography.
Coordinate pairs representing routes.
Use it for route and movement diagrams.
Demand values over regions.
Use it to allocate support capacity geographically.

Choosing within this family

Start with the user's question, not the visual effect. Pick the simplest variant that makes the answer clear, add interaction only when it reduces work for the user, and keep animation purposeful enough that it explains a change rather than decorating the page.

Authoring from a Fission component

Use this reference page as the chart expression inside ordinary Fission component conversion. The chart is a Widget, so it can sit inside a Card, Grid, Scroll, responsive page section, or any other layout container.
use fission::prelude::*;
use fission::charts::{Axis, Chart, LineSeries};

pub struct GeoChart;

impl From<GeoChart> for Widget {
    fn from(_: GeoChart) -> Widget {
        Chart::new()
            .title("Geo")
            .x_axis(Axis::category(vec!["A", "B", "C"]))
            .y_axis(Axis::value())
            .series(vec![LineSeries::new("Series").data(vec![1.0, 2.0, 3.0]).into()])
            .into()
    }
}
Keep expensive data loading outside component conversion. A reducer, job, service, or server route should prepare the typed chart data, then the component should read that state and construct the chart deterministically.

Options, accessibility, and diagnostics

Area
What to decide
How to verify
Data shape
Keep source rows in typed Rust structs, then map them into the series type shown in the example.
Unit test the mapping separately from rendering.
Options
Choose axes, legends, labels, animation, and interaction based on the user's task.
Add a screenshot test when changing visual behavior.
Accessibility
Provide a clear title and adjacent summary text for important trends or outliers.
Inspect the generated semantics and make sure the chart is understandable without color alone.
Failure handling
Render an empty, loading, or error state before constructing the chart if data is unavailable.
Test empty data, partial data, and failed fetches.
Performance
Prefer summarized or windowed data for very large datasets; keep full raw history in the data layer.
Profile frame time and interaction latency with representative data volumes.
Fission
A cross-platform, GPU-accelerated user interface framework for Rust. MIT licensed.
Copyright (c) 2026 Fission
Ready to use today. Widget APIs are expected to remain stable; some runtime and shell APIs may change before 1.0.0.
Fission 0.7.0